This page describes about the second assigment of computer Graphics. The code has been tested on GL Version: 4.5.0 NVIDIA 352.30.
The main thing handling all the thing is scene.cpp. It parses files myscene.scn. It creates a Frustum and load three .raw files and draw these with frustum. Use the following keys to transfrom to Given Coordiante frame.
The objects are read from .raw files. The raw are are generated from .cpp files. Below I have shown all the rendered images.
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